12/11/13 (version 0.2): Life boost feature and graphic, additional storytelling on drift win, chance of being spotted by ship reduced, slightly improved special speargun yield, slightly longer drift (1000 miles now possible). Bug fixes: fixed blinking land when raining, fixed sunk raft display elements. 11/8/13 (version 0.1.8): Added survival guide for continuity, more generous food/water allocation to improve winnability. Bug fix: New Game variables. 11/7/13 (version 0.1.7): Game balance: longer drift, more generous life allocation. Text edits. 10/25/13 (version 0.1.6): Implemented option to dive wrecked boat for supplies at start of game. 10/17/13 (version 0.1.5): New name (formerly Adrift). Visuals for sighting and reaching land. Text edits. 9/30/13 (version 0.1.4): Implemented 'special friend' feature, lengthened drift lengths and tightened up UI. 9/5/13 (version 0.1.3): Made early rescue much more rare based on player feedback; cleaned up storm narratives. 9/4/13: (version 0.1.2) Effects for random daily events like rain and schools of fish.